Any Robots that share an Elevation Tier are awarded the same number of points based on their comparative height to the other Robots in the Match. At the end of the Match, the Robot that has climbed the highest will receive 20 points the second-highest Robot receives 15 points third gets 10 and fourth gets 5. Triballs can only be removed from an opponent's goal if their two alliance Robots are on the same side of the Barrier, or "Double Zoned."Īs the match clock winds down, Robots will try to outclimb their opponents to reach higher Elevation Tiers. Robots can traverse the field however they choose, whether that's driving over the dividing Barrier or under either set of Elevation Bars. Each Triball scored in an Offensive Zone is worth 2 points. Each Triball scored in a Goal is worth 5 points. Triballs can be scored in the Goals and in Offensive Zones of the field. There are sixty (60) Triballs, two (2) Goals, and two (2) sets of Elevation Bars on an Over Under game field, which is divided by a Barrier. The object of the game is to attain a higher score than the opposing Alliance by Scoring Triballs in Goalsand by Elevating at the end of the Match. Two (2) Alliances-one (1) “red” and one (1) “blue”-composed of two (2) Teams each, compete in Matches consisting of a fifteen (15) second Autonomous Period followed by a one minute and forty-five second (1:45) Driver Controlled Period. VEX Robotics Competition Over Under is played on a 12’x12’ square field configured as seen below. Monitor the VEX Forum for Over Under and the Official VRC Over Under Q&A to get updates. Game manuals are updated throughout the game season. Game manuals contain game descriptions and scoring, robot rules, and tournament rules.
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